Paranoia

I started Paranoia Software to do a bit of freelancing, streaming, and to maybe release some small games while I'm studying at Breda University of Applied Sciences. Oh yeah, and tutoring too! I obviously haven't released any commercial games yet however I'm confident that I know a thing or two about programming by now.

Cash aside, I just love making games. The goal is to eventually transition into a proper gamedev studio that actually respects the player and their right to own their stuff.
(I'm side-eyeing a lot of companies right now. You know who you are.)

Also! This website is obviously not done. I plan on adding little tabs to house my blog and past works in one place, a bootleg portfolio perhaps? We'll see!

And now to give you a taste of my past work and the type of stuff that I am to do at Paranoia in the future:

TRACER

Tracer was my university intake game. I ended up tryharding it and spentalmost 5 months making it because I had nothing better to do with my life. As a result I got something that I'm a bit proud of.

I should really open-source it, but I am too lazy to do it right now... It's nothing astronomically impressive - I used C++20, SDL3, and some other goodies. It was pretty good practice for writing a game engine!

You can view the playthrough of the game here.

CONTACT
ian@paranoiasoftware.nl
+31 685111086
LEGAL
Trade name: Paranoia Software
KvK: 42122959
VAT: TBD
MAILING ADDRESS
Hooilaan 127
4816EC Breda
The Netherlands
PRIVACY POLICY
By dutch law, we are required to retain business records for 7 years.
If you are our client then we are obligated to store the invoices we sent you for that period of time.
ARROWS
Font by Matt Mars
CC BY 4.0 license
Made with love in The Netherlands :)